Fighting games don't have a good track record for sensible female costumes. Fetish lingerie with boots seems to be the status quo. (How this ever became the standard getup for a formidable female warrior boggles the mind). Mortal Kombat X is the sixteenth game featuring Kitana. I haven't played video games in years, but I was definitely a gamer 22 years ago when Kitana made her first appearance. To be honest, the girls in the early years of Mortal Kombat kind of annoyed me. This is mostly because they were just multi-hued versions of the same character. Jade, Mileena, and Kitana reminded me of the Chipmunks with their minimal color-coded differences. I wanted variety dammit! Over the years their looks have evolved independently into the impractical mass of straps we see today. Don't get me wrong, this action figure is really well made and looks great. And I don't regret picking her up for a second. I just think no fighter would be caught dead trying to spar in this outfit. Let's check her out below!
The draped thigh cloth is especially baffling. It's like she unzipped the hip areas of her outfit and is just letting the material bunch at the bottom. Maybe her hips get overheated easily.
The only design flaw I have with this figure is that her "suspenders" end too shortly. They should be painted or sculpted to dip below the belt line. As is, the fabric illusion only works if she's hunched forward a little bit.
Kitana comes with three extra sets of hands, two extended steel fan blades, and two collapsed blades.
One of the reasons I was drawn to this action figure was the unique articulation. We don't often see highly-articulated female figures from Mezco so this engineering was new to me. Needless to say it's pretty terrific. She is very poseable and retains her silhouette in almost any position.
Here are a few images of Kitana from the game and promotional graphics.
Time for a Comparison Pic!